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Dr Eiman Kanjo
Computer and Information Sciences
Associate Professor
| Associate Professor, Mobile Sensing and Pervasive Computing
Address: 20
King Saud University
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Mobile based pollution Monitoring
VIRAL MESSAGE PASSING FRAMEWORK FOR CROWD AND SENSOR APPLICATIONS
mFeel: Mobile Affective System
Big Data
Student Supervision
Mobile Brain Sensing
Courses
Computer Vision
Requirements Engineering, Master Level
Android Development
Computer Games Development and Level Design
Software Engineering
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Publications
NoiseSPY: A Real-Time Mobile Phone Platform for Urban Noise Monit...
I CAN Overview of Mobile Technology for Special Need
Understanding the Design of Mass Participatory Pervasive Computin...
Vision-Based Innovative Network Games
VIRALNET: A WAY TO MAKE SHORT-RANGE MESSAGES INSTANTLY VIRAL
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Announcements
Accepted paper at BCI Meeting, Pacific Grove, California
Mentor at the 2013 NewYork University-Abu Dhabi International Hac...
Invited to give a talk at the 13th Symposium of Hajj at Um-Alqura...
Invited speaker at CUSP New York, International Mobile Sensing...
Participating in the World Summit onBig Data Organisation Design,...
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المنشورات و المؤلفات
NoiseSPY: A Real-Time Mobile Phone Platform for Urban Noise Monitoring and Mapping
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I CAN Overview of Mobile Technology for Special Need
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Understanding the Design of Mass Participatory Pervasive Computing Systems for Environmental Campaigns
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Vision-Based Innovative Network Games
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VIRALNET: A WAY TO MAKE SHORT-RANGE MESSAGES INSTANTLY VIRAL
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A Mobile Brain Sensing System for Recommending Third Places
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MobGeoSens: Facilitating Personal MobGeoSensor data collection and visualisation using mobile phones
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NeuroPlace: Making sense of a place
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mFeel: An affective mobile system
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Interactive Toys Environment for Storytelling and Games Applications"
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Fresh: CellID based Mobile Forum for Community Environmental Awareness
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Shopmobia: An Emotion based Shop Rating System
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Interactive environment by narrative playmates toys
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Categorizing outdoor places using EEG signals
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Tools and Architectural support for Mobile Phone based Crowd Control Systems
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Interactive Toys Environment for Young Children
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Scalable Mobile Sensing System
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Zone based Indoor Mobile Pollution Monitoring
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Cambridge Mobile Urban Sensing (CamMobSens)
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Social, Disconnected or In between: Mobile Data reveals urban mood
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MobSens: Making Smart Phones Smarter
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Hands on Virtual World
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A General Framework for Vision-Based Interactive Board Games
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Mobile (Phone)s in Schools: Reflections on an Exercise in Participatory Design with Children in the Wild
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Sense of Space: Mapping Physiological Emotion Response in Urban Space
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OBJECT TRACKING SYSTEM
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Towards an early warning system: the effect of weather on mobile phone usage A case study in Abidjan
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Urban Computing and Mobile Devices
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Mbreath: Asthma Monitoring On the Go
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A Supermarket Stress Map
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Supporting Face-to-Face Communications through Interactive Toys Space
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Viral Message Passing Framework for Crowd and Sensor Applications
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EnvAware: Social Network for Community Environmental Awareness
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