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Dr Eiman Kanjo
Computer and Information Sciences
Associate Professor
| Associate Professor, Mobile Sensing and Pervasive Computing
Address: 20
King Saud University
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Mobile Brain Sensing
Mobile based pollution Monitoring
VIRAL MESSAGE PASSING FRAMEWORK FOR CROWD AND SENSOR APPLICATIONS
mFeel: Mobile Affective System
Big Data
Student Supervision
Courses
C++ for game developers
Data structures and Algorithms
Java for web game development
Computer Graphics
Distributed Systems, Master Level
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Publications
Fresh: CellID based Mobile Forum for Community Environmental Awar...
Shopmobia: An Emotion based Shop Rating System
Interactive environment by narrative playmates toys
Categorizing outdoor places using EEG signals
Tools and Architectural support for Mobile Phone based Crowd Cont...
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Announcements
Participating in the World Summit onBig Data Organisation Design,...
Presentation at Augmented Human ’13, Stuttgart, Germany, on March...
Participating in the Arab Women in Computing Conference (AWIC) -...
Orange “Data for Development” D4D Challenge and NetMob, MIT
Speaking at ICTHP-18-20 2 2013
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المنشورات و المؤلفات
Fresh: CellID based Mobile Forum for Community Environmental Awareness
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Shopmobia: An Emotion based Shop Rating System
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Interactive environment by narrative playmates toys
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Categorizing outdoor places using EEG signals
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Tools and Architectural support for Mobile Phone based Crowd Control Systems
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Interactive Toys Environment for Young Children
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Scalable Mobile Sensing System
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Zone based Indoor Mobile Pollution Monitoring
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Cambridge Mobile Urban Sensing (CamMobSens)
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Social, Disconnected or In between: Mobile Data reveals urban mood
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MobSens: Making Smart Phones Smarter
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Hands on Virtual World
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A General Framework for Vision-Based Interactive Board Games
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Mobile (Phone)s in Schools: Reflections on an Exercise in Participatory Design with Children in the Wild
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Sense of Space: Mapping Physiological Emotion Response in Urban Space
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OBJECT TRACKING SYSTEM
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Towards an early warning system: the effect of weather on mobile phone usage A case study in Abidjan
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Urban Computing and Mobile Devices
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Mbreath: Asthma Monitoring On the Go
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A Supermarket Stress Map
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Supporting Face-to-Face Communications through Interactive Toys Space
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Viral Message Passing Framework for Crowd and Sensor Applications
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EnvAware: Social Network for Community Environmental Awareness
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NoiseSPY: A Real-Time Mobile Phone Platform for Urban Noise Monitoring and Mapping
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I CAN Overview of Mobile Technology for Special Need
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Understanding the Design of Mass Participatory Pervasive Computing Systems for Environmental Campaigns
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Vision-Based Innovative Network Games
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VIRALNET: A WAY TO MAKE SHORT-RANGE MESSAGES INSTANTLY VIRAL
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A Mobile Brain Sensing System for Recommending Third Places
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MobGeoSens: Facilitating Personal MobGeoSensor data collection and visualisation using mobile phones
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NeuroPlace: Making sense of a place
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mFeel: An affective mobile system
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Interactive Toys Environment for Storytelling and Games Applications"
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